tryoxiss

Results 31 comments of tryoxiss

Okay, thats weird then. No worries, its a pretty minor thing all stuff considered.

Allowing it to be modified by commands (especially autorun which runs at the start) would be really good! That would work but the project name is not really something needed...

> I don't really know about having monitors hooked up to it (like the memory usage) as there's a separate command for it already. But Godot version and separate symbols...

Yeah, I release its very nieche but seems easy to implement (I believe I got a working version of it already actually, but its hard to test) and helps with...

I defintely agree with the seccond point, there could be like a `--now` or `-N` flag. For the first one I defintely see what your saying, and thinking about it...

I think --now is fairly descriptive, and we defintely don't want free() to be the default as queue_free() will be used a lot more and is what should be used....

Yeah I think `--force` and `--unsafe` are defiontely better than what I got! and yeah queue_free being the implcit default would be good. Well is there anything stopping us from...

> So i tried implementing the ls command and, couldn't find a way to see if a node is an instanced scene or just a "stray" node. Any idea how...

I read over the discussion and I think having both a useful shell for debugging and a "safe to deploy by default" shell are incompatible. This is especially true since...

I think this is a really good way to handle it (well obviously given its based off my suggestion). It would still be nice to see an option to allow...