treacherousfiend

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I've talked to a couple people who also have this issue but don't have an intel iGPU, so it might be worthwhile to remove the "Intel Driver" tag from this...

i've seen a couple workarounds and all of them seem to include reloading the hud in some way, material resets like changing video settings are also a way to reload...

Yeah unfortunately it is due to the update, I'm part of the mastercomfig discord and recently we fixed an issue which made the freezes worse, but otherwise all that we...

Yeah, these are potentially reachable. I'll add a couple notes and i guess we can figure it out from there!

Regarding the logic, Bonesaw actually does use PLR logic. According to one of the map devs, Valve made a simple mistake when preparing the map for launch, which broke the...

Funny you should mention this right now, I was in the process of cutting down clips of myself showing these issues were fixed! First video: shows off missing textures in...

This seems to already have been fixed, The Game Coordinator went down a little bit after the update and when it came back up this appeared to be fix

right, i'm not super knowledgeable with this stuff, but would a good starting place be checking for those flags and then assigning a version number based on that?

I messed around in the code for a bit, but couldn't get a working solution. I think a large part of the code will need to be rewritten because TF2's...

that'd probably be a better idea than what i was trying, which was checking prop lump version and bsp version to see if it was tf2 (luckily its the only...