Travis Fort
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2
issues of
Travis Fort
Hello! I've just started a cross-platform game using Heavy and SDL2 for audio. SDL2 gives me 32-bit float audio on Windows, but on Android, it gives me 16-bit int audio....
solved
I've been loving your compiler for the past few months and I've been messing around with Unreal for awhile now. I was wondering if you had direct engine support like...