Simple DirectMedia Layer topic
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
sdl-game-engine
2D game engine based on SDL2
ManaPlus
Advanced client for The Mana World and Evol Online (Mirror from https://gitlab.com/manaplus/manaplus)
SDL_shader_tools
Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)
threat-model-templates
Templates for the Microsoft Threat Modeling Tool
tartiflette-aiohttp
tartiflette-aiohttp is a wrapper of aiohttp which includes the Tartiflette GraphQL Engine, do not hesitate to take a look of the Tartiflette project.
hydracastlelabyrinth
A port to Linux (and OpenPandora / DragonBox Pyra / ODroid / PocketCHIP / GameShell / AmigaOS4 / MorphOS / Emscripten) of Hydra Castle Labyrinth (a "metroidvania" kind of game). Status: Working.