OpenGL topic
OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
gkern
🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)
gpu
🔭 cross platform general purpose GPU library - optimized for rendering
ExpansionGameEngine
Your future favorite Game Engine :p (Under developpement BUT STILL, come help !)
SFGraphics
Object oriented OpenGL wrapper and rendering library using OpenTK
GLFW-CMake-starter
Use CMake to create a project with GLFW - Multi-platform Windows, Linux and MacOS.
RCCpp-DearImGui-GLFW-example
Add Runtime Compiled C++ to the Dear ImGui example using the GLFW and OpenGL backend - with power saving
limonEngine
3D FPS game engine with full dynamic lighting and shadows
clapper
Level up your video experience with a modern and user-friendly media player.
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
isosurface
Isosurface extraction using Marching Cubes and pure WebGL.