OpenGL topic

OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.

List OpenGL repositories

gkern

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🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)

gpu

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🔭 cross platform general purpose GPU library - optimized for rendering

ExpansionGameEngine

21
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Your future favorite Game Engine :p (Under developpement BUT STILL, come help !)

SFGraphics

9
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Object oriented OpenGL wrapper and rendering library using OpenTK

GLFW-CMake-starter

139
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Use CMake to create a project with GLFW - Multi-platform Windows, Linux and MacOS.

RCCpp-DearImGui-GLFW-example

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Add Runtime Compiled C++ to the Dear ImGui example using the GLFW and OpenGL backend - with power saving

limonEngine

574
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56
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3D FPS game engine with full dynamic lighting and shadows

clapper

695
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Level up your video experience with a modern and user-friendly media player.

3d-game-shaders-for-beginners

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🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

isosurface

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Isosurface extraction using Marching Cubes and pure WebGL.