npr topic
JTRP
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Blender-miHoYo-Shaders
Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.
sketch
Explorations on cross-hatching, engraving, and similar non-photorealistic rendering.
TD-Anisotropic-Kuwahara
Jan Eric Kyprianidis' Anisotropic Kuwahara filter in TouchDesigner.
vamp
Vector Art Motion Processor - Blender Add-on to remove hidden edges from meshes. Generates silhouettes and line drawings similar to Blender Freestyle
PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
painty
C++ library for non photorealistic rendering. Includes a paint renderer based on Kubelka Munk equations, stroke based rendering algorithms and artistic image filters.
GenshinCelShaderURP
这是一个基于URP的开源仿原神卡通渲染项目