Global Game Jam topic

The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.

List Global Game Jam repositories

Cavemen-GGJ2019

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A multiplayer survival game developed during Global Game Jam 2019.

hexahedral

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Hexahedral: Global Game Jam 2016

Train_Track_Repair_GGJ2020

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Train Track Repair is a game made during the Global Game Jam 2020 under the theme "Repair".

DaWey-Unity-Android-Game

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DaWey is a game that we made during the global game jam of 2018, it was made in 48h using unity3D