gamedev-library topic
TaskChain
TaskChain Control Flow framework. Helps facilitate running tasks on an application's "Main Thread" (such as a game), and tasks off the main (async).
artemis-odb
A continuation of the popular Artemis ECS framework
tinygizmo
:triangular_ruler: An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
godot-polygon2d-fracture
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
bonfire
(RPG maker) Create RPG-style or similar games more simply with Flame.
CrystalAI
A Utility AI for C# and Unity
ReflexityAI
Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity
entity-system-js
ensy - A very simple Entity System for JavaScript
jnetrobust
Fast, reliable & non-intrusive message-oriented virtual network protocol for Java 6+.