game-networking topic

List game-networking repositories

GameNetworkingResources

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A Curated List of Multiplayer Game Network Programming Resources

librg

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🚀 Making multi-player gamedev simpler since 2017

netplayjs

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Make P2P multiplayer browser games, no server hosting or synchronization code required. Powered by rollback netcode + WebRTC.

backroll-rs

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A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.

crystalorb

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Network-agnostic, high-level game networking library for client-side prediction and server reconciliation (unconditional rollback).

Backroll

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Unity C# Port of GGPO built atop Hourai Networking

colyseus-kotlin

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⚔ Implementation of Colyseus client using Kotlin

BitPacking

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A c# Bit packing implementation for Unity3d, Build for Mirage and Mirror networking

ugk-server

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 快节奏多人联网游戏Demo,UGK-Server:unity、go、kcp server 。 服务器使用微服务架构,服务器端游戏逻辑需要物理碰撞、寻路的使用Unity、C#开发,其他使用Go开发。 对应客户端ugk-client。 实现原理和腾讯合金弹...

SMN2

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Character Movement Network Prediction easily accessible in UE5 Blueprints!