client-side-prediction topic

List client-side-prediction repositories

crystalorb

210
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13
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Network-agnostic, high-level game networking library for client-side prediction and server reconciliation (unconditional rollback).

Client-Side-Prediction

100
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14
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Experiments with Client-Side prediction using unity and Mirror

flappy-bird-hathora

32
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5
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A basic implementation of Flappy Bird with real-time multiplayer using Hathora

godot4-multiplayer-template

123
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12
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Client/Server Authoritative Multiplayer Framework for the Godot4 Engine

NetickForUnity

104
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9
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Netick is a C# networking solution for Unity.