client-side-prediction topic
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client-side-prediction repositories
crystalorb
210
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13
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Network-agnostic, high-level game networking library for client-side prediction and server reconciliation (unconditional rollback).
Client-Side-Prediction
100
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14
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Experiments with Client-Side prediction using unity and Mirror
flappy-bird-hathora
32
Stars
5
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A basic implementation of Flappy Bird with real-time multiplayer using Hathora
godot4-multiplayer-template
123
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12
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Client/Server Authoritative Multiplayer Framework for the Godot4 Engine
NetickForUnity
104
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9
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Netick is a C# networking solution for Unity.