directx-12 topic
Lumino
Lumino is a framework for building real-time graphics applications.
DirectXTex
DirectXTex texture processing library
DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
DirectXMesh
DirectXMesh geometry processing library
D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
fx-gltf
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
Inline-Engine
Game engine written in C++ with ease of use and next-gen parallel computing in focus.
XUSG
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
DirectXHook
DirectX 11/12 hook including a simple overlay framework.
DirectX-DXR-Tutorials
Personal repository of tutorials and examples to understand the basics of DirectX 12 Raytracing (DXR)