bsdf topic
GLSL-PathTracer
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
SpartanEngine
A game engine with an emphasis on real-time cutting-edge solutions
SignedLua
Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.
tracer
Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU
path-tracer
A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
webgl-path-tracer
Game and Media Technology MSc at Utrecht University (2020)
rust-pathtracer
A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.
SCATMECH
SCATMECH: Polarized light scattering C++ class library
HIPRT-Path-Tracer
Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer