Implementations of Reinforcement Learning and Planning algorithms
A library of reinforcement learning components and agents
Some Unity assets I worked on
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
Pandora FMS is a flexible and highly scalable monitoring system ready for big environments. It uses agents (Linux, Windows, AIX, HP-UX, Solaris and BSD systems) and can do both local and remote networ...
A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
Agent-based modeling framework in Julia
Webconsole for OCS Inventory NG
Polyglot workflows without leaving the comfort of your technology stack.