Rashawn Clarke

Results 6 comments of Rashawn Clarke

I was playing with https://github.com/memononen/fontstash on the DirectX11 renderer. This method is a better solution than the hack of expanding the limited character range. `static const wchar_t BeginCharacter = L'...

You can assign this to me, I will work on it

@billyquith I tried the RENDER_OPENGL renderer, I do not see any issues. Is this an issue with OPENGL_CORE? Hmm, Looking at OPENGL_CORE's fragment shader, this may the cause of the...

I ran the two variations of Gwk::Utility::Widen vs Utility::utf8_to_wchart on quick-bench.com [Here are the results](http://quick-bench.com/ie02RicVhDb67xPzrUI70n0ata8) ![image](https://user-images.githubusercontent.com/4210885/42727115-66987f7e-876e-11e8-9bc7-3e463595f0c2.png)

I have an HP Pavilion dv7-6c80us and I am getting this error with version 1.0.43.

I ran into an exception in group.py -> 'decode_bytes()'. For group_type == "EPalGroupType::Guild", the player count read as a large number, the hexadecimal of that number is the same as...