Toni Helenius

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Basically - toniarts.openkeeper.ai.creature.* - toniarts.openkeeper.world.* are deprecated. Most of the functionality have been ported. It is not exactly 1:1, but pretty close. It was certainly easier to port that way...

Remember the `@Deprecated` annotation :)

I think I can remove them soon. There is only the effects I wish to salvage, but other than that I don't think there are any references anymore. Moving MainMenu...

Well, actually they are butt ugly :D So maybe just try to support the regular + bump + modern water. Lava is decent.

https://github.com/tonihele/OpenKeeper/tree/experimental-light here some real lightning, though I wouldn't know if it is the "final solution".

Did you generate these by some machine learning solution? If so, can it handle the transparencies? Also we could generate the test data with the same lib then :)

I used https://github.com/xinntao/ESRGAN awhile back. Otherwise I got very nice results, but it didn't support transparencies. Got amazing detail to Reaper (https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=db515096-1e79-11e9-9dba-0edaf8f81e27). Normal maps... Yeah you need to be up...

With IDE: ![image](https://user-images.githubusercontent.com/8344766/151040278-79ae25fb-c298-43f7-912d-be83acb1ca1a.png) Or from CMD: ./gradlew --configure-on-demand -PrunClassName=toniarts.openkeeper.tools.modelviewer.ModelViewer -x check runSingle

> I rebased it but too much has changed in the code for it to just work: https://github.com/Trass3r/OpenKeeper/tree/experimental-light Yeah, I think the code was before our huge restructure. I can...

> Hauling.. sometimes the imps end up dragging other creatures with them endlessly This is actually a symptom of https://github.com/tonihele/OpenKeeper/issues/372. The imps take this drag to lair task directly from...