Sean Devonport

Results 20 comments of Sean Devonport

You should just run the translation code in the setup.py. This is described in the docs ``` python setup.py build_res ```

Yeah, that sounds right. I believe they made it generic for the large world coordinates. I'm not sure if this will change back to a specific type with 5.0 stable....

Yeah, I think there's been a few changes with these classes. Haven't yet tried to port to Preview 2, but on my task list for the week so can feedback...

@jelmerS2 @Siccity I know this is probably not the place to post this, but I also found I was able to use GLTFUtility in WebGL much to my surprise! I...

Thanks for the response @NoelCross. Great to hear that this has been contemplated at the very least! I'll defs keep a lookout here for any updates that may come. It...

Really cool @AbdullahAlfaraj so nice to see someone working on this! I've also been in the process of adding Euler ancestral, regular euler and the other dpm solvers and was...

Thanks for the feedback @AbdullahAlfaraj! I think we're on the same page here now. I wasn't sure why the CFGDenoiser was commented out in your code, but after searching through...

FYI to the thread, my colleague just showed me that there is already an 0.3.0 (incorrectly labelled 0.5.1) implementation of diffusers that incorporates these k schedulers done by @hlky. Check...

There are seemingly a few changes to make with the current diffusers Scheduler Mixins and new API. But have started this process. After I get somewhere I'd be happy to...

Thanks so much for the response @hlky! > it was 0.3.0 when I did it, I'm not sure where you're seeing it labelled as 0.5.1 This is just in the...