Toms

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Lots of issues here, namekey issue is the operator used for incrementation of m_key WeaponBonusSet::Parse_Weapon_Bonus_Set_Ptr seems the next source but wouldn't seem the last INI::Load is another, something down its...

The crash log isn't from 1.04 binary but searching the bytes the function at fault can be found. It crashes in some std/stlport function, call comes from removeLevelSpecificAudioEventInfos or freeEnoughSpaceForSample....

Will need @OmniBlade to look into this as i have no clue how to deal with a std related crash.

They are fine when W3DThingFactory::Hook_Ctor isn't hooked

This blink from pink to textured happens as well if * you minimize and maximize the window * or just tab to another window and tab out

![image](https://user-images.githubusercontent.com/1433426/162189789-9031312d-b728-46cc-a9b2-8ed12e97358d.png)

TODO Check if the same check counter reaches or exceeds 20 in TFD, TUC, german retail binaries(which seemingly are newer) to determine if this was ever fixed

When i messed with this when i wrote the buf manager initially eventually shadows started degrading and disappearing, its possible i changed something else too that caused that i guess.....