tmaul
tmaul
Be sure to clone this repository if you want to create any pull requests: https://github.com/finalburnneo/FBNeo.wiki-wiki And they will be synced with the one at the project level (manually to start...
That sounds good to me
I thought this might be a .rc file thing where maybe VS2019 is compiling it differently than GCC but I have no idea if that's even a thing.
Some more notes: This is only happening with certain blitters. E.g. doesn't happen with softfx. As @dinkc64 predicted it is happening in int ScrnSize()
Also, at least for me, this is happening in GCC builds with the experimental and dx9 alt blitters.
@dinkc64 That's very interesting. Is there any chance you can send me a copy of your own build via the forum or something? I now think its one of a...
This still happens with the build from @dinkc64 I'm still looking at it when I have time :)
Unfortunately those menus are not yet complete. I will get to them eventually unless someone beats me to it! In the meantime you can just edit the games ini files...
Thanks for the feedback. :) Filtering out missing games should be easy enough to add, so expect that fairly soon. I'd like to get to the point where we can...
@aboutafter I have added some code to filter out missing games on a new branch (sdl-menu-improvement). It's not been tested much but seems to work. I will do some further...