Thomas Marrinan

Results 9 comments of Thomas Marrinan

Just pushed bilinear interpolation. This program uses OpenGL shaders to perform the conversion. OpenGL textures can automatically resample using bilinear interpolation, but not bicubic. Hopefully this helps!

Thanks for letting me know. This is pretty old code and could use a bit of an overhaul. I just started a new branch "egl" where I am switching over...

OK - I have finished the EGL implementation and merged it into the 'master' branch. Please let me know if you get it to compile now!

If I confirm that the underlying data is interleaved, can I just do `n["x"].as_float64_ptr()`? Would that be guaranteed to point to the start of the full interleaved array?

OK - after a bit more reading and testing - I think I have it working! There were 2 key things I needed to change (one with the mesh and...

The tricky part was realizing that which data came from which domain_id needed to be manually selected using an array of "selections" rather than just specifying the desired region and...

Well, now I'm running into a different issue. If my data contains "ghost cells" (border cells that contain data from a neighbor), then I am receiving the following warning when...

Wait, nevermind... I just realized that "end" is inclusive. It didn't matter without the ghost cells, since it would get cropped to the data size, but I was now grabbing...

Hello! I have one more question relating to partitioning. I am now attempting to accomplish the same thing, but using Python instead of C++. I don't see many examples, but...