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Implement resampling?

Open doko-desuka opened this issue 8 years ago • 1 comments

I noticed that the image result has a lot of jagged lines (aliasing). Have you considered implementing a resampling function? (bicubic, lanczos etc.)

doko-desuka avatar Nov 13 '17 04:11 doko-desuka

Just pushed bilinear interpolation. This program uses OpenGL shaders to perform the conversion. OpenGL textures can automatically resample using bilinear interpolation, but not bicubic. Hopefully this helps!

tmarrinan avatar Nov 13 '17 18:11 tmarrinan