Results 10 comments of tjb0607

I'm getting this too. I'm guessing it has something to do with my GTK theme (Numix) having custom colors for unfocused (:backdrop) windows. Interestingly, the attempt count is unaffected.

Copying doesn't seem to work under X, either. I'm running under i3-wm 4.23 on Arch. I tried with the binary from the arch repos (extra/flameshot 12.1.0-3), compiling from source through...

> Copying doesn't seem to work under X, either. I'm running under i3-wm 4.23 on Arch. I tried with the binary from the arch repos (extra/flameshot 12.1.0-3), compiling from source...

Just tried again in the snapshot, still happening ![image](https://user-images.githubusercontent.com/1190870/39400661-b74f8e9c-4ae9-11e8-904f-b610562305b4.png)

[This shader](https://github.com/libretro/glsl-shaders/blob/master/interpolation/shaders/sharp-bilinear-simple.glsl) seems like it could work great. [Here's some examples](https://github.com/rsn8887/Sharp-Bilinear-Shaders/blob/master/README.md#example-images) of it in action. I imagine a similar approach to how the xBR shader was implemented ([also originally from...

I have the same issue on AMD, and it only affects my HDMI monitor. The DisplayPort monitors all work perfectly as expected, but the HDMI monitor switches itself back on...

I figured out the issue. Because this monitor has multiple HDMI ports, after it says "no signal" the monitor will scan through the other inputs, and once it gets to...

I get the same issue in Sway, it seems to be taking a full screenshot of the entire wayland session but then attempting to show that screenshot on just the...

Yes, but when using multiple monitors, the full Wayland session is much bigger than what can fit on one monitor. The problem here is that the Flameshot window only occupies...

the [volatile earth](https://oldschool.runescape.wiki/w/Volatile_earth) and [earthen shield](https://oldschool.runescape.wiki/w/Earthen_shield) from the doom boss use an inverted hull effect for a yellow outline, but the z-indexed gpu plugin makes them all yellow. GPU legacy:...