tinmac
tinmac
@wbokkers did you ever get IconPacks working on Winui in Desktop, or is it a non starter @punker76 ?
It appears to me that the coms side of LiteDb is flat & the developers are quiet, however [LiteDb-vNext](https://github.com/mbdavid/LiteDB-vNext) is under active development. It represents future features and improvements. Some...
Problem is this thread isnt really representative. Im defending @mbdavid as he's working on v6 & he's aiming to release this year. Check out [this](https://github.com/mbdavid/LiteDB/issues/1300#issuecomment-1801404087) thread where he is there...
@RealTommyKlein The work around suggests using a UserControl but I need to use a bool to vis converter in the **TitleBar** The **TitleBar** cant take a UserControl so how can...
@mbdavid Just a quick thank you - appreciate the project & the major async vNext rewrite
A set of material icons we can use in winui 3
@SKProCH Im using WinAppSDK, Material.Icons.Uno is for Uno -> WinUI 3 WinAppSDK/WinUI 3 is gaining a bit of traction now, I have no clue how to go about this so...
[Here](https://github.com/tinmac/WinUI3_MaterialIcons) is a minimal GitHub project showing the issue I appreciate it isnt your repo as such but it demonstrates the issue
You would need to be on VS 2022 or VS Code (not sure about rider or other IDE's) & on a windows PC for the project to compile & run....
Sorry for the late reply I don't see those errors you are getting, did you install the desktop workloads for VS 2022? In Mainwindow if you comment out `