Tim Holy

Results 1853 comments of Tim Holy

Much clearer. For the first, presumably your only objection is to https://github.com/JuliaGeometry/Rotations.jl/blob/cee8b77d1e44dd464b40f44f57364dbfff79c42c/src/core_types.jl#L103 and not the method below it?

Possibly helpful: https://github.com/microsoft/wslg/wiki/GPU-selection-in-WSLg Specifically, on my laptop (which has a `NVIDIA RTX 500 Ada`), this works for me: ```sh tim@hypnotic:~$ MESA_D3D12_DEFAULT_ADAPTER_NAME=NVIDIA julia ``` and then load GLMakie and plot as...

Once #177 merges you should be able to gain more insight. But in general terms, your objective function seems to be returning non-finite values or derivatives. (`@assert` means "the following...