Tilo

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FWIW, I have built the master branch with debug symbols enabled and here's the stack trace: ``` handle_crash: Program crashed with signal 11 Engine version: Godot Engine v4.3.dev.custom_build (7d151c83811f8ac8873439826c16d88c83aba12f) Dumping...

> The stack isn’t in FBXDocument, so it might be in editor drag and drop? I did another experiment. Loaded the Synty FBX into Blender, exported it from Blender as...

Yes, please, very much needed! In my use-case mostly text/html. But image/... as well.

My recently pulled modifications to the congestive_heart_failure module have a crude implementation of a more realistic inpatient encounter that you can look at. I model the encounter as a daily...

Hi, thanks for reaching out to me! I'm glad to hear that Faiadashu has helped you out. I guess the truth with regards to project well-being is, that I can...

Hi, I am experiencing issues with this PR. When I am using the Cherryblossom Filler from the example gallery, I am consistently getting an exception related to the weight field....

> @tiloc any update? can you provide some feedback on what is the bug and how to reproduce it? Hi, @easazade , I encountered the bug when I ran the...

> Hello. I don't know if this may have to do with the bug reported by @tiloc before, but I believe there are a few unintended bugs introduced in this...

Ok, thanks for the background info. Unfortunately, I also have very little time I can invest. So I guess this will just be a known limitation for the time being.

I am currently looking into using Phantom Camera for 3rd person following, and in the near future group following. I think your algorithms for that are more sophisticated than what...