Tiago Rodrigues
Results
2
issues of
Tiago Rodrigues
- Add parallel implementation of offline symbol resolving (process images in parallel, use '-m' to specify the level of parallelism, -1 [default] is max core count) - Add a couple...
With the following GPUAV options: ``` khronos_validation.gpuav_shader_instrumentation = true khronos_validation.gpuav_descriptor_checks = true khronos_validation.gpuav_debug_print_instrumentation_info = true ``` When attempting to enable GPUAV shader instrumentation for descriptor validation with a ray-tracing pipeline...
GPU-AV
RT