James Bromwell
James Bromwell
Sorry I wasn't more specific, but I wrote the previous comment from a phone. I was referring to https://github.com/microsoft/TypeScript/issues/45869#issuecomment-920252246 : > it’s really not obvious that there is an assertion....
Would it make sense to only hook the volume keys when launching a game (OSD start), then unhook them when the game ends (OSD stop)? I'm not sure if you...
This should be fixed when https://github.com/nestjs/nest/pull/12893 is merged. Anyone finding this issue may also be interested in https://github.com/nestjs/nest/issues/13559 which I just opened.
If use cases help: I inherited a project that includes local development scaffolding via a series of Docker containers, which I run under WSL2. I opened the workspace in a...
I don't have an example on hand, but can't this be fixed by a `.d.ts` file in your local project that re-exports the types from DT (`@types` scope) in a...
Thanks, I will give that a shot. If I get it working I'll write up instructions for the FAQ. On Nov 8, 2015 6:02 PM, "HunterZ" [email protected] wrote: > The...
This appears to work, sort of. Here's what I'm doing: - Quit Steam, everywhere. - Launch Depressurizer on Box A, add a category to a game, and save / quit....
Trackback to #1285 -- current stance is that intersection types won't be supported but I asked them to reconsider. Maybe this is a helpful use-case in support of that?
Those are two different things -- they both do what it says on the tin. *Intersection* type (`A & B`) is a type containing the properties common to both A...
I've seen some places that made up their own `@experiemental` tag; I'm not sure if other parsers are doing anything special with it or not. I got here because I'm...