Ethan M.

Results 7 issues of Ethan M.

Here is a snippet of a screenshot of xenoblade x at 1440p with the anti-aliasing graphics pack set to 'Disable Native AA' ![image](https://user-images.githubusercontent.com/12588584/94628626-749d2780-028e-11eb-8c3b-017155b4c3da.png) The issue here is two-fold. Firstly, there...

shader

I fixed a few more things since the last pull request. Mainly: 1. I extended the xbox button prompts to a few more places that are used only in the...

Many applications won't install after being rebuilt with AEE. I tried installing one such apk over adb, and received the following error: `[INSTALL_FAILED_INVALID_APK: Failed to extract native libraries, res=-2]` This...

I've modified the bdat editor with some improvements. - If a bdat fails to open with Game.XB2, Game.XBX will be used instead. If that also fails, Game.XB1DE will be used....

This is a super useful plugin, but I didn't realize such a thing existed as it was not in Godot's official Asset Library. It would be nice if it could...

This is a _very_ small change which allows fxthemes to be used through jitpack. I know that it's available through maven central, but that version is out of date, and...

**Is your feature request related to a problem? Please describe.** I am selling a small software utility on itch.io which uses 6-digit alphanumeric license keys. I have had multiple issues...

feature-request