Sanket Kale

Results 11 comments of Sanket Kale

Hey Guys, I am getting this red channel issue when I am trying to playback a local HEVC video from the iPhone's gallery in a Unity app on a RenderTexture....

Great, the scaling mode feature in ResolveToRenderTexture will be of great help. Thanks. Besides this, is there any temporary workaround for me to reliably extract frames from the MediaPlayer other...

> I'll ask the iOS dev about this when he is back from his holiday. Hi @Chris-RH, Did you get a chance to do this?

> Thanks for sending on the sample video, turned out to be an issue with how the texture transform is generated. This has been fixed and will make it into...

+1 on this. Getting the same error but in my case, it's a different framework. I am building my unity project from version 2022.1.8f1 and getting the below error on...

I have created a demo project which could reproduce this bug. I am sharing the Xcode project and Unity project both for your reference. The Xcode project in my case...

Hi @olokobayusuf, I am trying the latest version of the NatDevice plugin from the MediaKit and I am facing some similar issues with rendering the camera preview of a USB...

Hi @Chris-RH, I am facing the same issue on Android. Like @SlavomirDev, it used to work back in v2.9.3 but not in 3.0.8. Is there any new API that can...

> Using OpenGL ES3 as the renderer, set the media player's texture mode to YCbCr420 OES as this does not require textures to be created internally so when CloseMedia is...