theripper93

Results 16 comments of theripper93

I am using the raicastFirst and there seem to be no difference from the regular ray cast. I’m not sure how to implement something using shapecast but I will try...

Update on this issue, i haven't heard it happen, nor it happened to me since v10 - not sure what to make of it, maybe it was unintentionally fixed along...

It seems to happen only with the injected button and only with the prototype token config , that’s why I thought it was odd

It's not a huge issue for me, since my button serves no purpouse on the protitype token, it's there simply because it's injected into the renderTokenConfig hook, but i found...

This issue seems to extend to other modules i have where i create a separate Form to do some extra configuration on the token. This just calls a setFlag when...

Yes, but I still need to have it working for other modules that update the proto while the window is open. That’s why I’m asking if I should expect a...

- open prototype dialog - call a setFlag on the prototype token while the dialog is open - close the dialog - check the actor data, note how the data...

Perfect, thanks for de updates on the situation !

Any updates on when the library will be updated for the latest threejs?

i will add that Levels has an easy function to test a token against any object (in this example a drawing) _levels.isTokenInRange(token,object)