modloader
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Mod Loader for GTA III, Vice City and San Andreas
The in-game menu seems to conflict with some other pluginy dll mod _(DK22's mod, which?)_. The modloader.asi related to the crash log must be manually disassembled to look out for...
Steps to reproduce the bug: - Extract all texture dictionaries from `gta3.img` and put then as a job for Mod Loader. - Run the game. - Disable all those dictionaries...
From [here](http://gtaforums.com/topic/669520-mod-loader/?p=1067448623): > > > The system said: (std.asi: translator.SetupASI failed to identify caller ASI!) GTA opens but it's not working on Mac OS X. Can you find another way...
It begins [here](http://gtaforums.com/topic/669520-mod-loader/?p=1067063389). > > > > > > > After installation of a car I try to change the wheels ( with cleo mod) but the game crashes as...
From [here](http://gtaforums.com/topic/669520-mod-loader/?p=1067074754): > I think I discovered a bug/quirk with CLEO script loading. I have a couple of CLEO mods that add submissions to the game. One I've often played...
From [here](http://gtaforums.com/topic/669520-mod-loader/?p=1066971464): > P.S. Fastman's CLEO Car Spawner has some bugs. When I switch the lists of vehicles by pressing left/right, it spawns the selected car from the list twice,...
From [here](http://gtaforums.com/topic/669520-mod-loader/?p=1067333855): > Here's one peculiar bug. > > I installed navetsea's 1024/512 Hi Res Skin Tweak mod via Mod Loader, and played a new game. The game worked fine...
Issue: Occasionally .dff model files are not available for the game to access. Version: 0.3.7 Game: Vice City Use Case: Mods that add models and textures, but do not replace....
``` SA-MP 0.3.7-R5 Exception At Address: 0x03D84808 Base: 0x03CC0000 Registers: EAX: 0x15654D08 EBX: 0xFFFFFFAE ECX: 0x00008309 EDX: 0x00000000 ESI: 0x0177F704 EDI: 0x01A02840 EBP: 0x0177F684 ESP: 0x0177F628 EFLAGS: 0x00210206 Stack: +0000:...