zephyr
zephyr
> > I fixed this, you can try #68 > > @thatname > > I have the same problem than mrbid I can't go above 96 and I'm using gpu...
> > I changed the color sampling code to fix it, please try again? > > It's works thanks! I have another question do you know how to add your...
I fixed this, you can try #68
I fixed this, you can try #68
> @thatname impressive speedup! One thing I noticed, models have checker/square pattern which seems to be invariant to resolution or chunk size (arguments in the `run.py`). Do you know if...
兄弟,试试我改的这个 #68
看到代码有BUG导致没法ipv6 ```cpp http.createServer(app).listen( Number(tavernUrl.port) || 80, // tavernUrl.hostname, // You shoud delete this line to listen to both IPv4 & v6 postSetupTasks, ); ```
consistent 123?
> prefab 和 scene 一般存在于复合资产中(因为存在大量的交叉引用),所以需要先开发导入器以辅助创建大量的 meta 文件以及管理他们之间的引用。 参考 #23 话说,这个 meta 是类似 unity 引擎那种吗?
> > > prefab 和 scene 一般存在于复合资产中(因为存在大量的交叉引用),所以需要先开发导入器以辅助创建大量的 meta 文件以及管理他们之间的引用。 参考 #23 > > > > > > 话说,这个 meta 是类似 unity 引擎那种吗? > > 是的 建议不要再踩 meta 的坑 unity的 meta提供了两部分功能...