kira
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Library for expressive game audio.
**(Possibly related to #97)* First off, this library is excellent! Using `Track` instead of rodio's `Sink` has been a major improvement for me. The ability to treat everything as Static...
Fixes issue failing to play `m4a` tracks containing subtitle track/stream as well.
messing around with volume calculations shouldn't hurt my ears this much https://github.com/user-attachments/assets/f6619396-c245-4efa-9cf3-627c850a7556
Here's my attempt at implementing Doppler effect. I'm by no means a mathematics person, but it sounds right when (briefly) tested. I'm gonna let it as a draft for now,...
Situations I'm aware of that can lead to Kira outputting NaNs: - Using a tween with a duration of 0 (not tested, but I'm pretty sure this would lead to...
Hello, first off, loving this library 🙂 I'm struggling to get a wasm build that actually plays sounds. I'm not getting any errors or exceptions when using `include_bytes!` and a...
I wonder if there's a solution to this, so it's worth noting I'm adding effects to each sub track, like reverb, instead of on the main track. After I fire...
The default host on linux/dragonfly/freebsd/netbsd is alsa, but cpal also supports Jack. I wrote a little non-portable snippet that prefers jack if available, otherwise falls back to alsa. I've noticed...
Some of our users report, that on linux (current fedora linux in their case), the sound system has a "pop" sound playing when the on init. I attached a screen...
I'm writing a rhythm game with song preview loops. But it sounds horrible when it abruptly restarts the loop. I can make a PR if this is something you'll accept...