kira
kira copied to clipboard
Library for expressive game audio.
Would it be possible to add an effect to an existing audio track in real time? The only solution i could think for doing this would be to create a...
Is it possible to play a sound right after another sound ended playing (e.g. song ended, play next song)? I just need an end event, but obviously other events might...
[The offender](https://github.com/tesselode/kira/files/15458605/out.zip) This probably should've been reported to Symphonia instead, as it seems to be the source of the problem, but nevertheless it was first discovered indirectly (it's not clear...
I'd like to be able to: 1) Change the pitch of a sample without speeding it up or slowing it down. It seems the tool for this is a `phase...
Related to #90 , I think it'd be useful to have a Python interface for Kira to make implementing sound effects using Python easy. Initially, just providing hooks to transform...
`get_volume()` would get the volume as set by `set_volume()`. Other audio libraries seem to have this in their API: https://www.fmod.com/docs/2.00/api/studio-api-eventinstance.html#studio_eventinstance_getvolume https://docs.rs/rodio/latest/rodio/struct.Sink.html#method.volume And it could be helpful in situations where the...
I'd like to be able to manage input devices and streams.
Hi, I have recently started contributing/maintaining [rodio](https://github.com/RustAudio/rodio). One of my goals for it is to make it easier to create music players using rust. As a first step in that...
sorry if i'm missing something obvious. i have a struct that implements `Decoder` which i wrap into a `StreamingSoundData` and send to `AudioManager::play`. when the stream ends i return an...
~~The commit message is misleading as i, uh, tried to rebase it to squash and rename but I failed.~~ I fixed it.