nunuStudio
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Web powered cross-platform 3D, WebXR game engine.
Hello I am sorry I can't figure how to launch nunuStudio with the latest source from github. Everything goes well until I run `npm run build` `Error: Command failed: git...
# Issue title 3D model imported with bones error on run ##### Description I try import 3D model from blender. Exported with glb and collada. At nunustudio viewport that's ok,...
Hello I am sorry I can't figure how to launch nunuStudio with the latest source from github. Could you please detail what "npm" commands I need to type in order...
# MathUtils.lerp() is not working ##### Description mainCamera.fov = MathUtils.lerp(mainCamera.fov, new_fov, time) I'm trying to lerp the current fov to a new fov but the editor keep prompting that the...
# Problemas no Keyboard and Mouse input ##### Description - Ao apertar "stop" as funções de "Keyboard e Mouse" não estão funcionando corretamente. ``` function update() { self.rotation.y += Mouse.delta.x...
thank you for your dedication!! I want to use it in my work like unity tool; but I see a lot of bugs, where to see the bugs fixed, is...
Code for XZY coordinate system implementation (for navigation similar to default Blender settings)
# XZY coordinate system implementation Just in case you'll need it, it has been implemented partly here https://github.com/yangol-oleksiy/freedom-world-editor/commit/88a848537b934ee7c09c5b8275c6252109d8d0dd (version 0.100.0) For now we can create properly looking scenes with both...
# navigation reverse and inverse vertical doesn't work ##### Description I meet the same problem with issue 408, when using orbit as camera navigation mode, the movement was reversed. Also...
# Adding physics not working ### When adding physics in the browser version of nunustudio, I can't get physics to get applied from the project explorer. It works sometimes but...
# Issue title #### Bug when renaming animations When renaming an animation the default animation name is not removed/ replaced by the new one, instead the new name only gets...