Travis Cobbs

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I hadn't seen .tapDismissAction in the API, so wasn't using it. I have updated my code to set it to .cancel, but (as I assume you know) I still didn't...

@calebmshafer I'm not sure what you mean. Do you just want us to test webpack 5 with the mobile SDK? If so, we can do that.

@calebmshafer Also, Arun walked me through setting up @bentley/imodeljs-native as an external plugin (as is done in this PR), and unfortunately that is a definite no-go, as it results in...

@pbartfai can you reproduce this?

> @iTwin/mobilesdkadmins any idea why the ios build is failing? The test run in the simulator is timing out. That could mean that somebody broke iOS and the simulator run...

@aruniverse The iTwin.js Integration- GitHub failure looks like there might be a logic error that only happens when there is an even multiple of 20.

> @calebmshafer @iTwin/mobilesdkadmins no space on disk again when doing a mac build ... It looks like this is a different Mac from before. @chuckkir, you'll probably want to clean...

Based on https://github.com/iTwin/itwinjs-core/pull/6526, should this issue going to be closed as not planned?

@nathaneltitane Since LeoCAD has command line rendering support, I would expect that he could simply copy LDView's script and modify it to produce an appropriate LeoCAD command line. I didn't...

I think this is a bug in the Qt LDView code. LDView for Mac uses application/x-multi-part-ldraw, and has since 2008 (which is admittedly after Qt LDView had already used x-multipart-ldraw)....