Brianna Rainey

Results 9 issues of Brianna Rainey

The waveform component is very sensitive. It would be more useful if it moved slower. I consider this a bug because the current sensitivity is just ugly, not really suitable...

bug

Putting an [infinite growth pattern](https://conwaylife.com/wiki/Infinite_growth#Growth_geometry) into the Conway's Game of Life component will crash while "computing evolution", because there is no limit to stop infinite recursion causing infinite memory usage...

bug

I don't have access to macOS. Seeking someone who is more familiar with that platform. Please fork the project and create a pull request with an updated readme. It doesn't...

good first issue

There are a few bugs with the video component that I'm unsure how to fix: * It causes the progress bar to be inaccurate (reaches 99% when it should be...

bug

This library uses mainly camelCase for method names and mainly snake_case for attributes, but it's inconsistent. This happened because I was transitioning to using snake_case in Python while originally writing...

good first issue

Expectation: - Equipment such as "leather armor" would be in the `SRD_equipment` dict with a key like `leather-armor` Reality: - Armour is named after its material. Leather armor is called...

I've been working on some better documentation, namely a static site with multiple pages. This should allow me to stop worrying about how long the readme is, and go into...

documentation

Wizards need to store their spells inside spellbooks, which do exist as an item already. Since all items have a "contents" field, I guess we could store spells in there....

bug

Features I would like to see included: * **Short Rest** to use Hit Dice to gain HP during a short rest and possibly restore spell slots. (I think some classes...

new feature