Ignacio Tartavull

Results 17 comments of Ignacio Tartavull

https://stackoverflow.com/questions/51098749/everytime-i-run-gulp-anything-i-get-a-assertion-error-task-function-must-be

Happy to contribute a PR, if get an OK from the current maintainers.

Thanks a lot, Daniel -- this code made my day. One last question before closing the issue. I assume "flat" refers to rectilinear as in https://www.ptgui.com/man/projections.html. Is there a way...

Is that shader code available in some branch? That's exactly what I was trying to do!

That sounds like a great plan :)

``` Traceback (most recent call last): File "/Users/itq/miniconda3/bin/wsshd", line 4, in __import__('pkg_resources').run_script('wssh==0.1.0', 'wsshd') File "/Users/itq/miniconda3/lib/python3.7/site-packages/pkg_resources/__init__.py", line 666, in run_script self.require(requires)[0].run_script(script_name, ns) File "/Users/itq/miniconda3/lib/python3.7/site-packages/pkg_resources/__init__.py", line 1445, in run_script code = compile(source,...

https://github.com/spite/THREE.MeshLine/blob/master/src/THREE.MeshLine.js#L441 If you change it to `vec4 normal = vec4( -1., 0., 0., 1. );` you'll get your desired behavior.

Thank you, I'll give that a try. I had to modify src/raspi_encoder_impl.cc src/raspi_encoder_impl.h in order for it to compile.