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Blender3D addon for glTF KHR_materials_variants extension

Results 7 glTF-Blender-IO-materials-variants issues
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I noticed that the official Blender glTF add-on will support materials variants extension. https://github.com/KhronosGroup/glTF-Blender-IO/pull/1646

I have tried 0.0.2 and 0.0.3. Both work fine in blender 3.1 ![image](https://user-images.githubusercontent.com/29607121/173009562-c8600015-e0e7-4e55-bed2-dc7aec72ba08.png) In blender 3.2 they changed the gltf exporter again so the add-on doesn't add material variants anymore:...

The remove "x" button is big. I think it would be good if it's smaller and placed at the right. But I'm still not familiar with Blender panel layout so...

help wanted
UI/UX

Currently the addon doesn't check if variant names are unique for a mesh. It should verify or ensure unique names. Otherwise the variant materials info can be lost.

bug

Currently the addon allows to set variant materials per a mesh object. But Blender allows to assign a material per vertex_group of a mesh (and the vertex_groups of a mesh...

enhancement

Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\modules\addon_utils.py", line 376, in enable mod = importlib.import_module(module_name) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Program Files\Blender Foundation\Blender 4.1\4.1\python\Lib\importlib\__init__.py", line 126, in import_module return _bootstrap._gcd_import(name[level:], package,...