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A free and open-source Touhou Project fangame

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Moving over from #220.

gameplay
feature

Initially thought this was only on macOS, but it seems to affect all systems using an Intel iGPU on a high-DPI display. Specifically, it seems like rendering the background at...

rendering
performance

Similar in idea/concept to #263, except for stages. We currently have them but they're easy to miss and not terribly pretty-looking. Mainline Touhou games have had fancy-looking ones since at...

gameplay
content

Found while abusing quicksaves on Vlad's Army (normal) in story mode; reproduction conditions unknown. ``` 6266248 I: stage_logic_frame: Quickload initiated 6266248 D: gl33_vertex_buffer_destroy: Deleted VBO 648 with 16kb of storage...

bug
engine

* [ ] Per-shotmode tracking for spell history (possibly separate for practice/story mode as well). * [ ] Scoreboards. * [ ] Separate high-score/scoreboard tracking story mode, individual stages in...

feature

Draft for now just to remember that I wrote this.

documentation

I downloaded the statically linked Glibc-based distro-independent version of Taisei. Taisei started up correctly and the menus were working fine, but entering the stage produced a glitched still image while...

linux
driver issue
rendering

To track everything related to build automation. REVIEW ORDER: - [x] ~~Windows Test CI #286~~ - [x] ~~Emscripten Test CI #296~~ - [x] ~~Switch Test CI #299~~ - [ ]...

build

Currently, taisei is not made for submodding. However, it is one of the few, if not only, Touhou clone that runs elegantly on GNU/Linux, so I think it would be...

feedback