Takayuki Matsuoka
Takayuki Matsuoka
MEMO GCC Bugzilla - Bug 51504 http://gcc.gnu.org/bugzilla/show_bug.cgi?id=51504 See comment #2 and #3. Current state of drd and helgrind support for std::thread http://stackoverflow.com/q/8393777/2132223
For me (@t-mat) - investigate about `std::condition_variable` which has a possibility to cause 'stall problem'. [progschj / ThreadPool - Deadlock spotted! #11](https://github.com/progschj/ThreadPool/issues/11#issuecomment-31984587) > using "condition_variable_any" seems to fix the problem,...
[Testing Chromium: ThreadSanitizer v2, a next-gen data race detector](http://blog.chromium.org/2014/04/testing-chromium-threadsanitizer-v2.html)
Hi @awz. Thanks for the report ! Perhaps it is a git-submodule's initialize problem. If you already clone lz4mt git repo, please try the following commands : ``` cd /your/lz4mt/path/...
Hi samuel. Yes, you are right. `-s` and `-m` are removed. There is a command-line option incompatibility since a00ed228b4. I'm sorry for inconvenience. And your "max thread number" option sounds...
I've just push branch [`fix-issue-19`](https://github.com/t-mat/lz4mt/tree/fix-issue-19). I'll merge this branch in a few days.
> カメラ選択してAlign With View で移動しますね。押した瞬間じゃなく、ずっとくっついてくれるモードがあったら便利かも Select Camera -> Select `Game Object > Align With View` from the menu
[0.1.8](https://github.com/t-mat/UnitySceneViewFovControl/releases/tag/0.1.8) contains this functionality.
Hi, @SmallRoomLabs Wow, thanks for the confirmation. Hope you'll have fun with your project ;) Just an FYI, if you need fast text scroll, consider to modify `VgaContext.descs[].buf`s. You can...
Please use latest release version [`v3.1.3`](https://github.com/espressif/esp-idf/releases/tag/v3.1.3). If you've installed ESP-IDF with procedure in the document of ESP-IDF, you can change your ESP-IDF by the following command ``` cd ~/esp/esp-idf git...