sweet235
sweet235
I tested this with changes in `sg_buildpoints.cpp`, see https://github.com/Unvanquished/Unvanquished/commit/d78fcc3b9f24ca2c8996a095b4dda77939b603fe These seem to be missing here. I don't know if that is a problem.
Squashed or not, i have this: https://github.com/sweet235/Unvanquished/blob/map-testing/src/sgame/sg_buildpoints.cpp#L163
Oh lol, did'nt notice it is unused. The rest looks good to me.
I can reproduce this by performing the following steps: - Open the `Say:` input - Enter `abcde` - Press and hold the left arrow key until the cursor is at...
The random amount of lines is not limited to /listrotation. This also happens with /listadmins and /listplayers, for example.
The missing lines do not go to oblivion, they end up at the server's console.
I have the same problem right now, and I suspect every client has. The reason seems to be that the path `pkg/dev/unv-nightly_0.53.1-20220811-213024-e5ed0ce~nightly_73da93bd.dpk` is longer than 63 characters. I noticed this...
This branch is addictive. Since I discovered it a few days ago, I have spent hours just looking at maps.
I spent some time making navcon files for quite a few maps (https://github.com/sweet235/navcon). Maintaining these files is cumbersome in the long run, I agree on that we need a text...
> Yes, per map nobuild has an usage, for example people reported the ability to build outside the playable zone in USS Tremor, such fix should be made available whatever...