Robert Swain

Results 309 comments of Robert Swain

I like the composability for effects to be able to express what prepass data they need based on inserting components on the camera entity.

Maybe we should put the flight helmet into the lighting scene. Or just put together a test scene which has a whole bunch of features enabled all at once to...

Well, it’s pretty hard-coded on the branch. I didn’t do anything to handle specialisation I don’t think.

Coming back to this after having learned a lot more about batching/instancing/otherwise merging draw commands and the road to bindless and GPU-driven rendering, I think using an instance-rate vertex buffer...

I think my main concern with this would be people expecting the extracted joints to be populated and their system being scheduled for after the vec was swapped and their...

Interesting. @cwfitzgerald - the backtrace of this segfault is in wgpu. Any ideas?

Could you run bevy in a debugger and get a backtrace of where it segfaults?

This was solved by using the prepass shaders for shadow mapping and removing the hard-coded shadow mapping vertex shader.