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This Repo will show how to export colliders in scenes and create a same physical world in PhysX, so the server can calculate the physics

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通过您的文章找到了unity 物理引擎在Server端模拟的文章 在物理引擎使用上小白不清楚, 大神能否详细说明,如何把例子运行在mac上 谢谢!