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This Repo will show how to export colliders in scenes and create a same physical world in PhysX, so the server can calculate the physics

UsePhysXWithUnity

This Repo will show how to export colliders in scenes and create a same physical world in PhysX, so the server can calculate the physics

How to use the repo

See this blog: http://sunwayliving.com/2017/10/17/%E6%8A%80%E6%9C%AF-2016-01-01-Integrate-Physx-Engine-To-GameServer/