Stuart Attenborrow

Results 5 comments of Stuart Attenborrow

Hi all! I understand the want to join them together as it's a little tricky for users to know which one to use. At the same time @SBCV has hit...

I had a look around for the best metric for character density in ASCII art and decided that surely someone has already figured this stuff out. So I found a...

And some more experiments (based on the unity examples): [character_map_16_backgrounds.zip](https://github.com/kb173/godot-ascii-shader/files/5074553/character_map_16_backgrounds.zip) 16 characters: ![image](https://user-images.githubusercontent.com/7548341/90249628-25399e00-de7e-11ea-8954-73c9b3cbe888.png) With 10% white solid background: ![image](https://user-images.githubusercontent.com/7548341/90249727-51551f00-de7e-11ea-8223-43c228fb795d.png) With 0% through 80% gradient background: ![image](https://user-images.githubusercontent.com/7548341/90249802-7184de00-de7e-11ea-9e77-e8c3fdf70926.png) With 80% through 0%...

Alrighty I'll sort that out soon. I saw you post the project somewhere and I was thinking it might fit a game jam coming up shortly so I was having...

Yeah PR https://github.com/Stuk/jszip/pull/614 breaks our build too; webpack+electron. I'm using patch-package to revert the change to [package.json](https://github.com/mgechev/jszip/commit/617e3ce439c1a0c694c2cb0a04f4a7578d94291f#diff-b9cfc7f2cdf78a7f4b91a753d10865a2) to fix it for now.