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Stride Game Engine (formerly Xenko)
**Is your feature request related to a problem? Please describe.** The current error message and exception thrown when MSBuild is not found says: > Could not find a compatible version...
**Release Type**: Official Release **Version**: 4.1.0.1459-beta **Platform(s)**: Windows **Describe the bug** Character moving using SetVelocity() method cause jerky chopped motion at some point. **To Reproduce** I made this SUPER simple...
### Release Type: Official Release ### Version: 4.1.0.1457-beta ### Platform(s): Windows ### Describe the bug: After performing steps for clean UI with no post processing (steps can be found here:...
**Release Type**: Current VL.Stride Version / Gamma Version is 2021.4.10 **Version**: VL.Stride Version 4.0.1.1428 **Platform(s)**: Windows **Describe the bug** Subsurface Scattering Material is compiling and working but the Post-Process is...
changed the MaterialModel to have the stride logo  https://github.com/CodingSea/MaterialModel
**Release Type**: Official Release **Version**: any **Describe the bug** When a physics component, such as `RigidbodyComponent` is obtained through `GetOrCreate` method on an entity, it is attached before the user...
The latest version(4.1.0.1734) can't add UWP platform,It shows"The machine doesn't meet the requirements to build for the platform" If I creat this platform ,It will show the error "The package...
**Is your feature request related to a problem? Please describe.** As a developer I want to run Stride Launcher on any desktop platform. This will be first step to make...
# PR Details Adds entry point for custom audio sources This is a straight rebase of the work of @tebjan on an older PR #1313. I've reworked this because I...
# PR Details Replaces the C++/CLI FBX importer with a managed c# one using Assimp https://opencollective.com/stride3d/projects/fbx-import-cpp-to-c-sharp Fix #1923 ## Types of changes - [ ] Docs change / refactoring /...