Steffen Ohrendorf

Results 132 comments of Steffen Ohrendorf

As I have simply copied this from the TODO list within the code, isn't it already implemented?

I have tried GLM a few times in my local checkout, and it seems pretty good, although it requires a major code rewrite. About bullet: As far as I can...

As we have seen, bullet isn't suited for rendering, so I'd consider that an improvement.

1. What do you mean by "does not seem to be compatible"? Explain what you did, and what happenened. 2. That is just an information that there are no translations...

Ah, you probably found a commit that broke the graphics, but it's fixed now, although it now has a performance regression. Additionally, 2.0 has a bug that prevents importing the...

I'm sorry, I messed up with the versions. You may checkout the latest `master`, it contains the fixes, but support for non-releases is limited.

Oh, that's clearly broken shadow mapping, haven't seen that for quite a while, so I didn't recognize it immediately. As it's probably a race condition with texture access, I'm not...

I finally got my system (partially) running again, and I can't reproduce it, neither in debug mode, nor in release mode. Please note that I was only able to test...

Can you take a look at the log files and confirm that the "opengl ..." log lines report that it's actually using that graphics card? I have the suspicion that...