Stanislaw Halik

Results 212 comments of Stanislaw Halik

`opentrack-tracker-neuralnet.dll` exists in the modules directory, no?

Then drag opentrack.exe onto a Windows Console window, press Return and see why it fails to load neuralnet.

Then run Dependency Walker. Just need to set up PATH first. Here's how. ![image](https://user-images.githubusercontent.com/1896811/146680719-7cc774e2-d42a-42be-9b93-0d98a9ac2198.png) ![image](https://user-images.githubusercontent.com/1896811/146680757-d8a4aa47-a0c4-4389-9142-5681c69babc5.png) On my end no libraries are missing, so the thing works: ![image](https://user-images.githubusercontent.com/1896811/146680785-5846e34d-c830-429e-b26f-288d62c0ef72.png) But really I...

@GO63-samara > I see in your screenshot there is no kinect-face tracker, but there is an unknown TrackHat Point Tracker. This is fine? If your `neuralnet` build works, is this...

@derrikgort please see if this build works. It was built with the official release version of onnxruntime. https://www.dropbox.com/s/hllwehp4j8q0cpi/opentrack-master-20211219_01.7z

See if this build works: https://www.dropbox.com/s/7m27azwabkc9ik2/opentrack-master-20211220_01.7z

@GO63-samara, > Maybe in a similar way, you can launch kinect-face in Windows 7? Kinect SDK is binary with no source available. There's nothing that could be linked statically.

It's no longer necessary to run `cmake .` after adding or removing a file, or switching branches. ```cmake file(GLOB cxx CONFIGURE_DEPENDS "${dir}/*.cpp") ``` Now the build system does that by...

It works for me when using the toolchain file. Disabled all cmake options with `SHARED` in the name, except for `onnxruntime_BUILD_SHARED_LIB`. Then, ```cmake FLAGS_LD:STRING=-WX:NO dbghelp.lib # toolchain specific ONNX_USE_MSVC_STATIC_RUNTIME:BOOL=TRUE ```...

Rebuild libusb from version 1.0.23 as a static binary (after adjusting .vcxproj for -MT and -GL). Then replace `opentrack-depends/libusb-msvc-x86/libusb-1.0.lib`.