Stéphane GINIER
Stéphane GINIER
I have a [gltf with COLOR_0 and COLOR_1](https://github.com/KhronosGroup/glTF-Blender-IO/files/9793361/Bro.zip). I import it in blender and then export it in glTF (default parameter). Issues: - On Blender 3.3.1, COLOR_1 and COLOR_1 are...
https://github.com/cedricpinson/osgjs/blob/develop/sources/osgWrappers/serializers/osgAnimation.js#L47 ^ when we parse an osgjs, some keys are not considered as class instance but as object (and thus we can miss some stuffs such as userDataContainer, etc).
When we create a viewer, when the `run()` function is called, it creates a shader without material, triggered by https://github.com/cedricpinson/osgjs/blob/develop/sources/osgViewer/Renderer.js#L193 The shader is not send to the cg and is...
We can improve the whole manipulator (especially switchManipulator) by doing something similar to osg : https://github.com/openscenegraph/osg/blob/master/include/osgGA/CameraManipulator