Luana

Results 15 issues of Luana

- Made the filter interface more generic (should make it simpler to add other things to transfer if wanted) - Added fluid filters (standard, blacklist, mod) - Added "collection" filter...

1.18.2

- Added getHarvestRegistry() to IBloodMagicAPI and BloodMagicAPI - Modified HarvestRegistry to not be static to make it consistent with other API things - Moved the registration calls from ritual/ModRituals to...

1.20

- Added nether wart support on green growth ritual since it works on sugar cane and cactus too - Changed `Utils.plantItemStack()` in order to work It appears that IPlantable is...

1.18.2
1.20

Fixes #1919 Adjusted class and method name to match with Mystical Agriculture API Should work for 1.20 as well, didn't spot any changes from 1.18 on Mystical AG side, have...

1.18.2

Fixes #2014 and #1921 Changed craftFurnace to allow tool breaking Changed consumeInventory to pass toolStack instead of inputStack to toolStack.getItem().getContainerItem()

1.18.2

Added Rune Etcher and [Rune Type (except blank and efficiency)] Upgrade Kits Right clicking the rune etcher on any non-blank (and non-efficiency) rune gives the player a corresponding upgrade kit...

1.18.2

fixes #2018 Also fixed lava crystal a) loosing its binding on craft and b) unbound lava crystal still working

1.20

#### Issue Description: Lava Crystal looses its binding and does not use LP to use when used in an ARC #### What happens: When using a Lava Crystal in an...

Changed `ElementDivinedInformation.shouldRender()` to consider Curios slots if the mod is loaded (`BloodMagic.curiosLoaded`) as well as the main and off hand Changed the check for the sigils in above function a...

1.18.2

#### Issue Description: The various HUDs can be moved around and will retain their new positions relative to the screen size. Since those HUDs are fixed size you cannot align...

1.18.2