Luana
Luana
- Made the filter interface more generic (should make it simpler to add other things to transfer if wanted) - Added fluid filters (standard, blacklist, mod) - Added "collection" filter...
- Added getHarvestRegistry() to IBloodMagicAPI and BloodMagicAPI - Modified HarvestRegistry to not be static to make it consistent with other API things - Moved the registration calls from ritual/ModRituals to...
- Added nether wart support on green growth ritual since it works on sugar cane and cactus too - Changed `Utils.plantItemStack()` in order to work It appears that IPlantable is...
Fixes #1919 Adjusted class and method name to match with Mystical Agriculture API Should work for 1.20 as well, didn't spot any changes from 1.18 on Mystical AG side, have...
Fixes #2014 and #1921 Changed craftFurnace to allow tool breaking Changed consumeInventory to pass toolStack instead of inputStack to toolStack.getItem().getContainerItem()
Added Rune Etcher and [Rune Type (except blank and efficiency)] Upgrade Kits Right clicking the rune etcher on any non-blank (and non-efficiency) rune gives the player a corresponding upgrade kit...
fixes #2018 Also fixed lava crystal a) loosing its binding on craft and b) unbound lava crystal still working
#### Issue Description: Lava Crystal looses its binding and does not use LP to use when used in an ARC #### What happens: When using a Lava Crystal in an...
Changed `ElementDivinedInformation.shouldRender()` to consider Curios slots if the mod is loaded (`BloodMagic.curiosLoaded`) as well as the main and off hand Changed the check for the sigils in above function a...
#### Issue Description: The various HUDs can be moved around and will retain their new positions relative to the screen size. Since those HUDs are fixed size you cannot align...